Move and shield
Arrow keys work too. Slow down by the ball and put your body between it and your opponent to shield it.
Small pitch. Big football.
Grass, friends and the last light of day.
The ball is waiting. The match is paused.
You'll go back to home. This match won't count in your history.
You control the player with the white ring. Direction and timing make the play.
Arrow keys work too. Slow down by the ball and put your body between it and your opponent to shield it.
Quick left click: free pass. Hold for more power. Aim at a teammate, open space, the wall or the goal.
With the ball: assisted pass to a teammate in your aiming direction. Without it: call for a pass. A quick right click works too.
In the direction you are running. Bump an opponent or take a long touch with the ball. Each boost uses one of your three charges.
Lob: hold right click until you see “LOFTED”, then release towards your target. More charge means more distance.
Feint: while charging with one mouse button, press the other to cancel. No kick is made.
Esc opens the pause menu. In a continuous room, play continues. V switches the camera: follow or full pitch. Q is unused.
A little: dribble slowly. Further: run. To boost, tap the lightning button next to the right stick.
Tap and release without dragging: quick pass. If you are away from the ball, you call for a pass.
Drag towards your target. Release early for a free pass; hold to charge a shot. The ring shows your power.
After aiming, bring your finger back to where you started. You will see “CANCELLED”. Release to keep the ball if you still control it.
Place your finger on the right joystick without dragging until you see “LOFTED · AIM”. Then drag and release. If you started by dragging, the kick stays low even if you hold it.
Releasing a prepared lob without aiming cancels the gesture.
Each boost uses energy: the lightning button shows what you have left. Both thumbs can act at once.
Wall pass: aim at the wall and kick; the bounce uses real physics.
Into space: send a free pass into the space ahead of your teammate.
Give and go: make a quick pass and start your run. The bot can return it into space if it receives the ball and finds a clear line. A human teammate chooses their own return pass.
Shielding: slow down and keep your body between your opponent and the ball. It does not make you immune.
Golkito is a free online football game for your browser: 3v3 or 4v4 matches on your phone or PC, with nothing to download.
Play with your friends by creating a room and sharing the link, find opponents with Play now or practise offline against bots.
Yes. There are no payments, no ads and no advantages to buy.
No. It runs in your browser. An account is only needed for the online ranking.
Yes, in landscape with two joysticks. On iPhone, add Golkito to your home screen from Safari.
Tap With friends, create a room and share the link. If someone is missing, a bot completes the team.
Your name, your controls and how your team plays.
The ball, the whistle and a crowd that lives every play.
Choose the look for your screen. The physics stay the same.
Measurement starts when you play.
Reduce motion and choose how you see notifications.
When motion effects are off, the camera stays fixed and particles, trails and screen shake are reduced. Controls and rules stay the same.
Control: time with a player near the ball at a controllable speed. Counted passes are completed passes.
Actions recorded during this match.
| PLAYER | GOALS | ASSISTS | PASSES | SHOTS | SAVES | INTERCEPTIONS | TOUCHES | BOOSTS |
|---|
Passes = completed / attempted. Interceptions = intercepted passes. Boosts = accelerations used. Every team has the same attributes.
The map shows where each shot started, not its path. Clearances made with a shot count too.
Experience, challenges and new milestones in your local career.
What you play stays with you. No daily streaks or paid advantages.
TVTwelve ways to be part of Golkito. Same attributes, different identity.
Make a room, send a link and play. Bots fill any empty spots.
Create a room or join your friends.
Bots fill any empty spots.
We'll try again every 15 s.
Checking rooms…
Friend rooms don't count for the ranking.
To play with friends, open golkito.com. Only the manual connection works here.
No room server. Exchange an invitation and response however you prefer.
Select an empty slot to choose your position. All players have the same attributes.
The format can't change after the first match.
Only for participants in this room.
Normal: everyone plays with the room's average delay. Competitive: everyone plays with the worst ping's delay (very high pings excluded).
WebRTC sends the match between browsers. The host calculates physics. Camera and microphone are not used. Peers may learn each other's network addresses.
Rooms with codes need the included server: node server.js. Si abres el HTML directamente, usa la conexión manual avanzada. Una conexión bloqueada por NAT o cortafuegos puede necesitar TURN.
Credentials are kept in memory only. They are not included in invitations or exported progress.
Offline mode needs no network. If a guest disconnects, a bot replaces them. If the host leaves, the room ends.
The link works while the room is open.
You can come back with the same link while the room is open and no match is on.
Set up your next match.
★ This match counts for the ranking if everyone confirms the result.
| # | PLAYER | DIVISION | POINTS | W-L |
|---|
Loading ranking…
Sign in to appear in the ranking.
This is how friends and opponents will see you online. You can change it in Settings.
Open rooms and chat with whoever's online.
We look for an opponent in your format.
Bots fill empty slots.
In a hurry? “Play now” is on the home screen.
Connect to the server to see available rooms.
The host keeps the game open throughout the match.
The code is not a password. There are no accounts or password-protected rooms.
Your online ranking and your tournaments against bots.
The online ranking is coming soon. Meanwhile, try the Cup and Your season.
Play “Play now” and climb the divisions. You need an account; without one you can still play everything.
Leave the room to sign in.
We store your Discord or Google ID, your nickname and your “Play now” results. Privacy policy
Opening sign-in…
Couldn't load your ranking.
3 rounds against bots, 90 s each. Draw: golden goal.
An 8-club league against bots. Every offline match against bots is one matchday; the rest is simulated. The top 2 go up.
Online matches, friend rooms and the Cup don't count.
A new tournament is on its way.
The same attributes. An identity that's all yours.
Up to 12 clubs saved in this browser. Export a copy to take them with you.
The design and colours are applied to your players and fans. The pitch view keeps Golkito's round style.
Edit it in the advanced studio. Your basic crest and strokes are still saved.
Templates, mascots, text and finishing touches. Every detail, your way.
Enable the pencil and draw on the crest preview. Touch drawing is supported too.
Pick your celebration. Your teammates join in and the rivals hold their heads.
Saved instantly in this browser. In online rooms, everyone sees the one you pick.